shisaku ~/devlog
$ ls -t devlog/

// notes from building EchoWarrior and the tools around it. A dark-first devlog about games, systems, and work that can be opened up, inspected, and changed.

> Devlog #4 — The Eight Decisions That Matter

The eight architecture decisions behind EchoWarrior’s modding-first design, with the real code that makes them work.

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> Devlog #3 — Moddable From the Get-Go

What EchoWarrior taught me about treating moddability as a structural constraint from the first commit.

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> Devlog #2 — Companions, Shaders, and the Modding Turn

Companion AI, shader-driven NPC abilities, combat feel, and the point where EchoWarrior became a modding-first project.

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> EchoWarrior Devlog #1 — The Road to v0.10.4

How EchoWarrior went from first assets to a playable, moddable Rust prototype in two and a half weeks.

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// more as the build continues